Anyhoo, the Released This Week portion I usually skip over. There's nothing of note there.
Bug Fixes this week does contain a noteworthy entry that I'm anxious to check out.
BUG: The Rivals list was not accurately displaying which players were iced.
FIXED: The Rivals list now more accurately displays which players are alive.
The rivals list was a great idea of Zynga's, but for the longest time we haven't been able to see which of them would be 'live targets', like we can see live or iced opponents on the fight list. You couldn't tell for sure until you actually tapped them with an attack. I haven't been making much use of my rivals list lately, but now that I've read this tidbit, I'm suddenly anxious to call on some old friends :0)
Coming Next Week*
*As far as currently scheduled, but things can change.
Epic Family Boss Fights
Some epic bosses are on their way and it's going to take the collaborative strength of your family to defeat them!
Boost Mastery Event: Arch Enemies
Draw strength from these boosts. Your will enemies quiver with fear.
So the Family boss fight is on the schedule again. Knowing that it's probably going to be just like the Raven and all the other boring boss fights of late, I can't say I'm excited about this one. Although, I guess it would be interesting to have a new set of boss fight combos to figure out.
The Boost Mastery Event, Arch Enemies, sounds like it's going to be very similar to the Freedom Fighters event we saw at the end of June. A gifting event, where the gifts are usable boosts. Fair enough, I didn't mind that one. Provided they keep spacing out the events.
Zynga's also still looking for player feed back on a couple of items. Read HERE for information on the Gold Mystery Bag survey.
It seems they're still pushing their player survey about the new property collection system "Union Hall" to be found on your Mafia Wars homepage. Why does that irk me? Because the bastages haven't bothered finishing the freaking rollout. I STILL don't have it.
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