MAFIA WARS FIGHTING V2
New Loot? I wonder if this means a new FHEL class. Stolen Ices? Tell me more. I'm not real excited about "bigger boosts", but everything else sounds cool so far. The look of Fighting in Mafia Wars has gotten an overhaul, and we should be able to see our progress when directly attacking an opponent. It's supposed to make it easier to find new opponents without a lot of scrolling up or down, too.
This is a big change right here, although we did see a precursor to its coming last week. I'm curious to see how this will be received by the community-at-large and what if anything this means as far as privacy of individual skill point levels. Some people are sensitive about that.
There's going to be two new boosts that we can send, such as the shot of absinthe. The boosts will be for attack or defense, and will work as a percentage of our overall attack and defense skills. Additionally, and much more importantly, we'll be able to turn boosts on and off during fights. I guess someone at Zynga is up-to-date on classy alcohol. Absinthe only just became legal here in the USA a few years ago.
One of the new features that I'm particularly looking forward to has to do with stolen ices. It's a lot of work sometimes getting the ice on someone, especially if they have a lot of health! It's even more annoying when you're attacking and attacking someone, and then see that someone else iced the person that you were attacking. Now you'll be able to take it up with the ice thieves! That's one way to get your ice back!
Kill will now equal 2 ices, something that was previously hinted during the Put Em On Ice event.
I have seen the new kill screen fly past... but the lag is so bad this is the first time I've seen more than a blur... thanks for the blow by blow... now to get my Absinthe and egg white to go with my original Mr Boston guide to cocktails to celebrate / get ready for the roll out to run me over.
ReplyDelete