Mafia Wars from a Player's Perspective

Mafia Wars from a Player's Perspective

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Tuesday, December 6, 2011

WANTED: ability to control robbing boosts


What some players are finding out, or re-remembering in some cases, is that you can't turn robbing boosts on and off like you can fight boosts. Having your fight boosts turned off from your fight list screen and then going to rob is still going to use up your Toe Jammers, in other words. I've seen a few people not-so-happy over this.

Unfortunately the only way to control that is to just not accept them when you don't want to use them. Unless of course Zynga comes up with a change in the near future.

Thanks Jon and Trainspotter for pointing this out.

4 comments:

  1. I would like this. hope they do it soon.

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  2. Would be nice to decide if you want to use them at a given time or save for a special robbing mission.

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  3. it would be preferable, and would make sense, to be able to control all boosts in the same manner as the attack fight boosts on fight page. in addition, we should be able to control defensive fight boosts.

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  4. Agreed. The ability to determine when to use boosts would allow you to strategize more effectively, enhancing the gaming experience.

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